Yes, Batman: Arkham Knight is hitting stores October 14, 2014. Yes, you read that right, 2014. Which means that in under a year we’ll be getting another awesome Batman game from Rocksteady.
If you couldn’t tell, I’m a HUGE fan of the Arkham series (including Origins, which doesn’t count because it wasn’t developed by Rocksteady). In my eyes, Rocksteady has created a version of Batman that can stand alongside other popular versions created by Christopher Nolan, Bruce Timm and Paul Dini, and Frank Miller. In fact, I think the reason why the Arkham games are so successful is because it takes the best things about the Nolan trilogy, The Dark Knight Returns, Batman comics, and the animated series and smashes them together to create the “ultimate Batman experience”. There’s a reason why Rocksteady’s series is a commercial and critical success (sorry Origins).
Much like Nolan’s decision to put a bow on his “Dark Knight” saga with The Dark Knight Rises, Rocksteady has decided to call it a day with Arkham Knight. It sucks, but completely understandable. Since the release of 2009’s Arkham Asylum, the developers have been working on Batman games. Naturally they’d want to try something completely new after being with the Dark Knight for 5 years. So it’s my hope that they pull out all of the stops with this series, and that any loose ends or questions will be answered. Questions like: Is Hush the main villain? Will Clock King make an appearance? Is the Joker REALLY dead? Will I be able to play as Batgirl, Red Hood, or even…DAMIAN?
But I’m getting ahead of myself. So far, there’s not a whole lot that we know about Knight. We’ve been told it takes place one year after the events of Arkham City, and that the plot involves Scarecrow assembling villains like Penguin, Two-Face, and Harley Quinn in an attempt to take out Batman once and for all. Oh, there’s also a new villain created by DC and Rocksteady for the game, whose name supplies us with the subtitle of the game. Of course, no one knows who the “Arkham Knight” is, but my money is on Jason Todd, Hush, or Aaron Cash, the former head guard of Arkham Asylum who showed up in both Arkham Asylum and Arkham City (but it’s probably going to be Joker).
Not only that, but we’re also getting the chance to finally drive the Batmobile. Given Rocksteady’s track record of introducing awesome elements into each Batman game, like City’s fantastic gliding/grapple hook combo, I know we’ll get something unique and fantastic when we take control of the famous vehicle. If the rumors of “Grand Theft Auto with Batman” end up being true, then holy crap, this game will be amazing, and give me hope that maybe, someday, I’ll get a villain centric game where you play as Joker, Two-Face, and other villains fighting for control of Gotham (that’s not Gotham City Imposters). .
Sadly, there’s no multiplayer for Knight, but in all honesty, I don’t care. I barely played the multiplayer in Arkham Origins, and what I did play wasn’t all that great. It took forever for me to log in, and then once I did, I got booted almost immediately. I’m also not that big of an online gamer, so the lack of multiplayer really means nothing to me.
The only downside to Arkham Knight? It’s only going to be available on XBox One and the Playstation 4. While I wish it would be making an appearance on the “last gen” consoles, I also want to be able to play it with the best graphics and specs available. At the very least, saving up for a Playstation 4 will be a lot easier now that I know Arkham Knight is on the way.